Parameters
CTRLS_v2.0
Silhouette Preset / Input
D_ENGINE
Volumetric Light Synthesis
S_ENGINE
Huygens-Fresnel Wavelets
W_ENGINE
System Font Metamorphic Engine
F_ENGINE
INTEGRATOR STATE:
Isotropic Glow
FIDELITY RATING:
100%
RESOLVED FPS:
60.00
CONTOUR NODES:
0
Resolvers & Logs
MATH_LOG
Governing Physics Cards
EQUATIONS
1. Fresnel Reflection power
Fresnel
R = 0.5 · ( [sin²(θi-θt)/sin²(θi+θt)] + [tan²(θi-θt)/tan²(θi+θt)] )
Resolves the relative power split between reflected and refracted light rays at boundaries.
2. Wave Amplitude Superposition
Diffraction
A(x,y) = Σ ( cos(k·d - ωt) / d )
Integrates phase and amplitude Contributions of wavelets around boundaries to resolve interference fringes.
Entity Inspector
DATA
Circularity index:0.00
Bounding Box:0 x 0 px
Holes Detected:0
Euler Characteristic:1
Exporters
BLOB_GEN
Diagnostics Log
TERMINAL
[18:26:55]Detonation Point c² Engine Initialized.